=====DELTARUNE 60FPS HACK=====
=======By LivelyZephyrs=======

The FPS boosting mod for DELTARUNE! 
Allows DELTARUNE Chapter 1 (Steam demo version) to run at 60FPS without being sped up!

UPDATE: Scroll down to Step 12 whenever you need to update the mod and you have already patched your data.win!



To apply the mod, follow these steps to a T, and you'll be boosting your DELTARUNE experience in no time!

1: This mod comes packed with the "DeltaPatcher" patching program. You'll be using this throughout the two-toriel. ;)

2: Unzip the contents to wherever you desire after the mod is downloaded.

3: Once unzipped, double-click "DeltaPatcher.exe"

4: The program will launch and you'll see two fields, "Original file" and "XDelta patch."

5: With Steam open, hover over "LIBRARY", select "HOME" from the drop down menu, and navigate until you see "DELTARUNE (Chapter 1 & 2 DEMO)".

6: Right click the game, and select "Properties." A new window will pop up. Then select "LOCAL FILES", followed by "Browse..."

7: This will open up the directory the game is installed at. You'll need to know this location for patching the game and making a backup of "data.win"

7.5: (RECOMMENDED) Before going to the next step, make a backup of "data.win" where you'll be able to keep for use in the future!

8: Return to Delta Patcher, select the folder icon next to the "Original file" field, then navigate to where you found your installation directory for DELTARUNE, then select the "data.win" file by double-clicking it.

9: Then, select the folder icon next to the "XDelta patch" field, then navigate to where you put "Deltarune60FPS-v1.3.0.xdelta" at, and select it by double-clicking it.

10: With both files now selected, click on "Apply patch". This will apply DELTARUNE 60FPS HACK to the game.

11: Enjoy your time, and stay determined.

=====BELOW STEPS ARE FOR IF DATA.WIN IS ALREADY PATCHED WITH EARLIER VERSIONS=====

12: If/when you want to update the mod, you will need your backed up data.win from step 7.5. Try to keep at least one unmodded backup of data.win on hand!

13: If you have a backup, ignore the rest. Otherwise, if you do not have a backup and your game is patched and you want to use an update, do steps 5 and 6, but instead of selecting "Browse...", select "Verify integrity of demo files..."

14: Steam will detect that files have been modified. This is because your game is modified. If it asks you to redownload files, agree to the prompt. This will redownload vanilla game files.

15: Once files have been redownloaded, return to step 6 and follow the tutorial as normal.




For any assistance with the patching process, should you have trouble, you can contact LivelyZephyrs at:

DISCORD: LivelyZephyrs#7948
TWITTER: @LivelyZephyrs

CHANGELOG V1.3.3:
-Parity with Version 1.2.8. Improved player damage calculation and made critical hits easier to perform.
-Critical hits have a 2-frame window now as opposed to 1-frame window.

CHANGELOG V1.3.2:
-Correction of V1.3.1, which was only applying 30FPS cap in obj_legend create event (If you have Ch2 completed on a save file, the normal "legend" intro plays.)
-Now also applies 30FPS cap on alternate intro screens (Queen wireframe head animation, alternate DELTARUNE logo animation,) now always capping Ch2 to 30FPS

CHANGELOG V1.3.1:
-Reapplied 30FPS cap to Chapter 2 and reverted some accidental changes to Ch2 code. 
-Game locks back to 60FPS upon returning to chapter select menu.
-Increased FPS of DELTARUNE logo screen for Chapter 2 from 15FPS to 30FPS